Resources group


Resources::Font Represents a font.

Resources::Texture Represents a texture.

Resources::PlayingSound Represents a sound currently playing.

Resources::Sound Represents a sound.

Global functions

Resources::Font@ Resources::GetFont(const string&in filename, float size = 16.0f, int minChars = - 1, int maxChars = - 1) Get a font from the user fonts folder or the main fonts folder.

Resources::Texture@ Resources::GetTexture(const string&in filename) Load a texture from the user textures folder or the main textures folder.

Resources::Sound@ Resources::GetSound(const string&in filename) Load a wav file sound from the user audio folder or the main audio folder.