CGameModulePlaygroundHudModel

ManiaPlanet API


CGameModulePlaygroundHudModel

Inherits from GameData::CGameModuleModelCommon → MwFoundations::CMwNod

Methods

MwId SubModuleAdd(wstring ModulePath, string ModuleName)

MwId SubModuleSetNameAndId(MwId ModuleId, string NewModuleName)

void SubModuleRemove(MwId ModuleId)

bool SubModuleIsContextActive(MwId ModuleId, MwId ContextId)

void SubModuleSetContextIsActive(MwId ModuleId, MwId ContextId, bool IsActive)

MwId ContextAdd(string ContextName)

MwId ContextSetId(MwId ContextId, string NewContextName)

void ContextRemove(MwId ContextId)

void SubModuleRetrieve(MwId ModuleId)

Members

CPlugFileText@ Manialink

DataRef Inventory

DataRef Store

DataRef Chrono

DataRef ScoresTable

DataRef SpeedMeter

DataRef PlayerState

DataRef TeamState

const MwRefBuffer<MwId> ContextsIds

const MwBuffer<MwId> SubModuleIds

SHudModule SubModule

const uint EditorContextIndex

Inherited members CMwNod

string IdName

const MwId Id


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