Added game version data for 2021-03-17 (faster startup)
Added new "Developer" menu which now contains options relating to the script engine (restarting scripts is now located here!)
Added shortcuts (when the overlay is open) to restart the script engine (Ctrl+Shift+R) and to reload the last reloaded plugin (Ctrl+R)
Added the ability to reload individual plugins
Added the ability to reload the last reloaded plugin
Added new design for the Debugger window
Added the ability for plugins to have settings with enum types
Added menu bars to a bunch of windows (instead of inconsistent options at the bottom or top)
Added new design for Network window
Added new Tables API to the UI namespace (this replaces the old UI::Columns() way of doing tables), see this Github issue for more details on how it works
Added some missing functions to the UI namespace
Fixed file extracting sometimes not working due to a regression in 1.16.8
Fixed proc interceptions not cleaning up in some rare circumstances
Fixed leaking script modules when script compilation failed
Fixed possible crash when using certain DirectInput-related external tools
Fixed wide string assign to null string would never set its length field
Removed deprecated callback function variations for OnKeyPress and Update. Use OnKeyPress with VirtualKey key and Update with float dt instead.